Start with Wireless Debugging
Starting with wireless debugging works on Android 11 or above. This startup method does not require a connection to a computer. Due to system limitations, the startup steps need to be performed again after each reboot, unless Activate on Boot does it for you.
It needs a Wi-Fi network. If Wi-Fi is off, AxManager opens the Wi-Fi panel and waits until a network is up, because an app can't turn Wi-Fi on itself. It always goes through Wireless Debugging, even when ADB already listens on a TCP port; to start from that port without Wi-Fi, use TCP debugging.
Enable Wireless Debugging
- Search how to enable "Developer Options" for your device model
- Enable "Developer Options" and "USB Debugging"
- Enter "Wireless Debugging"
- Enable "Wireless Debugging"
TIP
On the Activate screen, Instruction → Developer opens the Wireless Debugging settings for you.
A line at the top of the Activate screen shows whether AxManager can write the Secure and System settings (Granted or Not granted). When it can, it switches Developer options, USB debugging and Wireless Debugging on together each time it activates, so the steps above are only needed while it says Not granted.
Start & Pairing (only needs once)
AxManager posts the pairing code field as a notification, so allow notifications first (the button shows Enable Notification until you do).
- Tap Start Pairing in AxManager
- Enable "Wireless Debugging"
- Tap "Pair device with pairing code" in "Wireless Debugging"
- Enter the pairing code in AxManager's notification until "Pairing successfully"
- Back to AxManager and wait until connected (on some devices you need to tap Start Pairing again)
Once paired, Start Pairing connects directly. If the connection fails (for example, the device was never paired), AxManager starts the pairing service again and asks you to follow the notification.
WARNING
Do not turn off "Developer Options" or "USB debugging" while AxManager is running, or it stops. Wireless Debugging also turns itself off when the network changes.